SCRATCH P2
for Kids (Ages 8–11)
Project-Based Learning: Games & Stories.
Scratch Coding Phase 2 turns Scratch basics into real projects over 12 months. SCRATCH P2 combines events, loops, conditions, variables, broadcast and clones into playable games and interactive stories.
Ages Ages 8–11
No prior experience needed
Close support every step
What kids will learn
Project building
Plan and create complete game projects.
Game mechanics
Build score, time and difficulty systems.
Interactive stories
Design branching, multi-ending stories.
Logic integration
Combine many Scratch concepts together.
Debug & improve
Test, refine and explain your work.
Curriculum structure (12 months)
Months 1–2
Story & Motion Basics
- Talking characters & motion
- Costume animation
- Keyboard control
Months 3–4
First Games & Quizzes
- Catch-object games
- Quiz games with feedback
- Sensing & conditions
Months 5–6
Timer, Maze & Multi-sprite
- Timer & maze games
- Broadcast messages
- Multi-sprite coordination
Months 7–8
Clones & Choice Stories
- Clones & difficulty levels
- Branching story logic
- Multiple endings
Months 9–10
Arcade & Guided Projects
- Arcade game design
- Full game development cycle
- Test, debug & polish
Months 11–12
Independent Final Project
- Semi-independent project
- Final project planning
- Presentation & reflection
Months 1–2
Story & Motion Basics
- Talking characters & motion
- Costume animation
- Keyboard control
Months 3–4
First Games & Quizzes
- Catch-object games
- Quiz games with feedback
- Sensing & conditions
Months 5–6
Timer, Maze & Multi-sprite
- Timer & maze games
- Broadcast messages
- Multi-sprite coordination
Months 7–8
Clones & Choice Stories
- Clones & difficulty levels
- Branching story logic
- Multiple endings
Months 9–10
Arcade & Guided Projects
- Arcade game design
- Full game development cycle
- Test, debug & polish
Months 11–12
Independent Final Project
- Semi-independent project
- Final project planning
- Presentation & reflection

